nerotecno.blogg.se

Lightwave 3d modeler network thing
Lightwave 3d modeler network thing









lightwave 3d modeler network thing
  1. Lightwave 3d modeler network thing drivers#
  2. Lightwave 3d modeler network thing code#

Frame 0 Time CodeĮnter a starting SMPTE time code for frame 0 in this input field if it is other than 00:00:00:00. Change this frame rate if you are working on film or another medium that has a frame rate different than video (30 fps).

lightwave 3d modeler network thing

If you had based a moving texture velocity so that it appeared to repeat every 30 frames, but your output was going to film (at the film rate of 24 frames per second), you would want to set this value to 24 so that the repeating nature of the pattern repeated properly. The Frames Per Second rate is specific to the calculation of texture velocities and other internal information that can be accessed by LightWave’s plugin architecture. You can select between Frame Number (the default), SMPTE Time Code (HH:MM:SS:FF, where HH is hours, MM is minutes, SS is seconds and FF is frames), Film Key Code, or Time in Seconds. The Frame Slider Label pop-up menu lets you choose a type of measurement on the frame slider, which is the ruler-like control on the main interface. With Double Click Bone Mode activated, bone mode is selected when a bone is double-clicked on. (Those of you with three-button mouses can always use the MMB.) The reason to turn this item off is to prevent accidental selection of other items while trying to move, rotate or scale your current item. When Left Mouse Button Item Select is active, you may click on an item with the LMB to select it in a viewport. When Parent in Place is active, an item will maintain a constant position, size, and orientation when it is parented or unparented.

lightwave 3d modeler network thing

This feature can be a nice time-saver when compositing still images or initial keyframes, but can be a detriment when changing a feature like a position, as a test to see if you like it.

  • Fixed - Keys will only be placed at the Auto Key Fixed Frame set below.
  • All Motion Channels - All Motion Channels creates a keyframe for all motion channels.
  • So, for example, if you change only an item’s heading, a key is created only for the current item’s heading, pitch, and bank at the current frame.
  • All Modified Channels - All Modified Channels creates a keyframe, but for only the modified motion channel group (e.g., XYZ or HPB).
  • Off - Off will modify only the settings of an existing keyframe for the current item.
  • The pop-up menu on the General Options Tab has three settings: When active, existing keys are automatically adjusted if an item is modified. The Auto Key button on the lower part of the main interface turns the overall auto key mode on or off. This may require the menu to be moved so that the selected item is no longer centered on the popup button.
  • Keep All On Screen - this is the method which ensures that the whole popup menu is always shown on screen.
  • This can cause the menu to be partly truncated if it falls partly outside of the screen, which means that the user may have to scroll through the menu to get at the desired item.
  • Center On Selected - This is the method where the selected item is always centered on the popup button.
  • Integer uses values 000 to 255, Float uses. The Color Format setting determines the scale used where the color selector appears next to the color swatch in Panels and Dialogs. This appears on the Interface Tab of Modeler’s Display Options Panel ( Edit > Display Options). You can make the LightWave visual browser the default file dialog for Layout by choosing VB File Requester on the File Dialog pop-up menu. Selecting Default will use your standard system dialogs. The File Dialog and Color Picker pop-up menus let you use custom LightWave dialogs for file loading/saving and picking colors.

    Lightwave 3d modeler network thing drivers#

    When you choose the input device, the default system drivers for the appropriate device are used. The Input Device pop-up menu lets you select either a Mouse or Tablet as the primary input device. Choose Edit > General Options to bring up the General Options Tab on the Preferences Panel.











    Lightwave 3d modeler network thing